I’m Patricio Delgado.

I originate from a small farm town. I’ve found games to be the most compelling way to share stories and experiences. I’ve been developing and studying games ever since I was 8 years old- it’s why I’m here. I graduated from UCF with a BA in GameDesign. Shortly after arriving at UCF I founded my own studio, HamhockGames, of which I have transitioned from to my current venture, SugarSores. I’m currently working on a multitude of tiny projects and picking up contracts when I need them.


  • 8+ years of experience with Unity3d (I love Unity)
  • Unreal Engine 4
  • Maya (Modeling, Texturing, Rigging, Animating)
  • Z-Brush
  • Substance Designer/Painter
  • Adobe Creative Suite
    • Photoshop
    • Illustrator
    • Premiere
  • Project management (HacknPlan)
  • Substance
  • Github
  • Perforce
  • Tortoise SVN