I’m Patricio Delgado.
I originate from a small farm town. I’ve found games to be the most compelling way to share stories and experiences. I’ve been developing and studying games ever since I was 8 years old- it’s why I’m here. I graduated from UCF with a BA in GameDesign. Shortly after arriving at UCF I founded my own studio, HamhockGames, of which I have transitioned from to my current venture, SugarSores. I’m currently working on a multitude of tiny projects and picking up contracts when I need them.
- 8+ years of experience with Unity3d (I love Unity)
- Unreal Engine 4
- Maya (Modeling, Texturing, Rigging, Animating)
- Substance Designer/Painter
- Adobe Creative Suite
- Project management (HacknPlan)
- Tortoise SVN